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	<title>Dave Starling &#187; rts</title>
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	<link>http://davestarling.me</link>
	<description>Internet Architect</description>
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		<title>The Emperor Guides My Blade</title>
		<link>http://davestarling.me/2009/03/14/the-emperor-guides-my-blade/</link>
		<comments>http://davestarling.me/2009/03/14/the-emperor-guides-my-blade/#comments</comments>
		<pubDate>Sat, 14 Mar 2009 22:47:56 +0000</pubDate>
		<dc:creator>Dave Starling</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[company of heroes]]></category>
		<category><![CDATA[dawn of war ii]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[space marines]]></category>

		<guid isPermaLink="false">http://thedavetoday.com/?p=50</guid>
		<description><![CDATA[The sequel to one of my all time favourite games &#8211; Dawn Of War &#8211; has been out of a couple of weeks now, and I&#8217;ve been thoroughly enjoying the new campaign and the move from traditional RTS-style combat to the more intimate combat style of Company Of Heroes. The game runs on the latest [...]]]></description>
			<content:encoded><![CDATA[<p>The sequel to one of my all time favourite games &#8211; <a title="Dawn of War website" href="http://www.dawnofwargame.com/" target="_blank">Dawn Of War</a> &#8211; has been out of a couple of weeks now, and I&#8217;ve been thoroughly enjoying the new campaign and the move from traditional RTS-style combat to the more intimate combat style of <a title="Company of Heroes website" href="http://www.companyofheroesgame.com/" target="_blank">Company Of Heroes</a>. The game runs on the latest Essence Engine 2.0 and looks fantastic.</p>
<p>Rather than the turtle style that the original, and its multiple add-on packs, encourages, <a title="Dawn of War II website" href="http://www.dawnofwar2.com/" target="_blank">Dawn Of War II</a> focuses on managing up to 4 squads of specialist Blood Raven Space Marines. Each squad has a hero unit who can be incapacitated, but revived. As the game progresses each hero unit gains levels and abilities, as well as new armour, equipment, and accessories. It&#8217;s a refreshing change from having to upgrade tech levels for each new mission in the game.</p>
<p>I have yet to try multiplayer but have heard mixed opinions so far. Hopefully by the time I get around to finishing off the campaign (and maybe even again with the co-op option), there&#8217;ll be enough patches out to provide a decent balance.</p>
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